Derivation of the Equations of Motion (Graphical and Calculus)

Physics · Motion In A Straight Line · NEET

The three equations of motion (v = u + at, s = ut + ½at², v² = u² + 2as) can be derived in two ways: the graphical method (using the slope and area of a velocity-time graph) and the calculus method (by integrating a = dv/dt). Both give the same result, but they are valid only for constant (uniform) acceleration. Memory hook: "Slope gives acceleration, Area gives displacement" — that one line contains both derivations.
Graphical derivation: velocity–time graph (constant a)time tvelocityRectangle = u·tTriangle = ½·t·(v−u) = ½at²uvtslope = a = (v−u)/t → v = u + atArea = displacement s = ut + ½at²
On a velocity-time graph for constant acceleration, the slope of the line gives a = (v−u)/t (leading to v = u + at), and the area under it — a rectangle (ut) plus a triangle (½at²) — gives the displacement s = ut + ½at².

Your doubts, answered

How do I derive v = u + at from a velocity-time graph?

On a v-t graph of uniform acceleration, the line is straight. Acceleration = slope = (change in velocity)/(time). So a = (v - u)/t. Rearrange: v - u = at, giving v = u + at. Here u is the initial velocity (the y-intercept) and v is the final velocity after time t. The whole first equation is just 'slope of the v-t line'.

Why does the area under the v-t graph give s = ut + ½at²?

For uniform acceleration the v-t graph is a straight line from height u to height v. The area under it (which equals displacement) is a rectangle of height u plus a triangle on top. Rectangle area = u × t. Triangle area = ½ × base × height = ½ × t × (v - u) = ½ × t × at = ½at². Add them: s = ut + ½at². So displacement = area under the graph, split into rectangle + triangle.

How is v² = u² + 2as derived without using time?

Two ways. Graphical: the area can also be written as average velocity × time = ((u+v)/2)·t. Put t = (v - u)/a from the first equation: s = ((u+v)/2)·((v-u)/a) = (v² - u²)/(2a), which rearranges to v² = u² + 2as. Calculus: write a = v(dv/ds), so v dv = a ds, and integrate both sides from u to v and 0 to s. This equation is useful because it has no t in it — use it when time is neither given nor asked.

What is the calculus derivation of the equations of motion?

Start from a = dv/dt. Integrate: ∫dv = ∫a dt, and since a is constant, v - u = at, so v = u + at. Next use v = dx/dt, so dx = v dt = (u + at)dt. Integrate: x - x₀ = ut + ½at². Finally write a = v(dv/dx), so v dv = a dx, integrate to get (v² - u²)/2 = a(x - x₀), i.e. v² = u² + 2as. The calculus method also works for variable acceleration if a is a function you can integrate — the graphical shortcut does not.

Are these three equations valid for non-uniform (changing) acceleration?

No. The graphical derivation assumes the v-t graph is a straight line, and the calculus one pulls 'a' out of the integral as a constant. Both need acceleration to be constant. If acceleration changes with time or position, you must integrate the actual a(t) or a(x) directly (calculus method), not plug into v = u + at.

⚠️ The NEET trap
Using v = u + at or v² = u² + 2as for a body whose acceleration is changing (e.g. given v = At + Bt²).
These three equations hold ONLY for constant acceleration. When acceleration varies, go back to calculus: v = dx/dt, a = dv/dt, and integrate the given function directly — do not substitute into the standard equations.
🧠 Students memorise the three equations but forget the one condition that makes them valid.

Real NEET questions

NEET 2016

If the velocity of a particle is v = At + Bt², where A and B are constants, then the distance travelled by it between 1 s and 2 s is:

A · (3/2)A + (7/3)B
B · 3A + 7B
C · A/2 + B/3
D · (3/2)A + 4B
Solution: Acceleration is not constant here, so the standard equations do NOT apply — use the calculus method (integration). Distance = ∫v dt from t=1 to t=2 = ∫(At + Bt²)dt = [A t²/2 + B t³/3] from 1 to 2. = (A/2)(4 - 1) + (B/3)(8 - 1) = (3/2)A + (7/3)B. This is exactly why the calculus derivation matters: displacement is the area under v-t, found by integrating v(t).
NEET 2025

The relation between time t and position x of a particle moving along a straight line is given by t = x² + x. The acceleration of the particle is:

A · -2/(2x+1)³
B · 2/(2x+1)³
C · -1/(2x+1)²
D · 1/(2x+1)²
Solution: Again acceleration varies, so use calculus. Differentiate t = x² + x with respect to x: dt/dx = 2x + 1, so velocity v = dx/dt = 1/(2x+1). Then a = v(dv/dx). Here dv/dx = -2/(2x+1)². So a = [1/(2x+1)]·[-2/(2x+1)²] = -2/(2x+1)³. This uses the calculus form a = v dv/dx, which comes straight from the derivation of the equations of motion.

Solved Motion In A Straight Line NEET PYQs

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Frequently asked

Which is better for NEET: the graphical or the calculus derivation?

Learn both. The graphical method is fast and intuitive for the standard constant-acceleration equations and for graph-reading questions. The calculus method is essential when acceleration is not constant (v or a given as a function of t or x), which NEET tests almost every year.

What do the letters u, v, a, s and t stand for?

u = initial velocity, v = final velocity, a = acceleration (constant), s (or x) = displacement, t = time. NCERT writes u as v₀. All five quantities are linked by the three equations; each equation is missing exactly one of them.

Why is displacement equal to the area under the velocity-time graph?

For a tiny time dt, displacement is v·dt, which is a thin strip of area under the v-t curve. Adding all strips (integrating) gives the total area = total displacement. This is the core idea behind the graphical derivation of s = ut + ½at².

Do these equations work for free fall?

Yes. Free fall is constant acceleration a = g (about 9.8 or 10 m/s² downward), so all three equations apply — just put a = g (or -g) with a chosen sign convention. Many NEET free-fall problems are direct applications of these derived equations.

How many equations of motion are there and which quantity does each skip?

There are three main ones. v = u + at has no s. s = ut + ½at² has no v. v² = u² + 2as has no t. Choosing the right one means picking the equation that skips the quantity you neither know nor need.